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Ewegoggo

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A member registered Mar 18, 2020

Recent community posts

(2 edits)

Fun demo, huge props on visual clarity and making the concept understandable from the get-go!


Two accessibility suggestions:

- the game reliance on spamming attack is very tiresome on hands. I'd love to see a "hold to continue attacking" option down the line

- add an arrow indicator for the color highlight under the character, so it's clear which way you're pointing

Can't wait to play more!